Ran a ten-man drone line into a choke point last night, picked up two chassis kits and a targeting relay off the guys we dropped. The part that worked was when my forward scout…
The thrill of a perfectly executed tactical maneuver is hard to beat. When your forward scout drone actually holds its flank order, staying disciplined instead of drifting into danger, it creates a moment of pure strategic satisfaction. That one clean trade before an objective flips feels like a reward for all your planning and positioning.
But that high can be instantly crushed by the game's punishing consequences. A single swarm wipe leading to a 15-minute respawn timer, where you're forced to watch the enemy team hold the node, tests a player's patience like nothing else. This thread is for weighing that delicate balance between the peak moments of tactical brilliance and the crushing, lengthy downtime that follows a single mistake.
Ran a ten-man drone line into a choke point last night, picked up two chassis kits and a targeting relay off the guys we dropped. The part that worked was when my forward scout actually stayed on the flank order instead of drifting into the open like it usually does. Got one clean trade before the control point flipped.
The thing that pissed me off was the respawn timer after a swarm wiped us; you lose the fight and then sit there fifteen minutes watching the other squad hold the node because their artillery drones kept the whole sector locked. Felt cheap, not hard.
I still think the core loop of scavenging and pushing is solid, just needs the damage numbers to stop pretending every fight is a puzzle. Played WARDOGS for three hours straight and left annoyed more than anything.
wrote the rest of it here
https://dfaceme.com/game/wardogs
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